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Messages - RazorSmile

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Brandon Sanderson / Re: Feruchemical Combat Techniques.
« on: July 22, 2009, 08:51:29 PM »
I am aware of that but going into too much detail would have ruined the relative euphony of that post.  That said, they would probably alternate between bronzeminds and everythlng else.

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Brandon Sanderson / Re: Feruchemical Combat Techniques.
« on: July 20, 2009, 08:17:41 PM »
Cool Things to do with Feruchemy and Allomancy #6,000,000: going Vin's Horseshoe Hero Style one better. If you use koloss swords or something as massive and tap and fill weight cleverly enough, you could just about manage true flight ... in the sense that neither you nor your items need ever touch ground. 

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If Sanderson is still answering questions, I have one on Feruchemy: if you splurge a brassmind, does the feruchemist unleash a blast of heat, give herself heatstroke or both?

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Brandon Sanderson / Re: Feruchemical Combat Techniques.
« on: July 07, 2009, 01:07:46 AM »
Quote
I can just imagine them in expanding suits of armor, zooming into a fight, and kicking everyones trash.

I'm rather partial to the vision of bunkers beneath the earth, filled with row after row of beds. On each bed lies a silent emaciated body, blind, deaf, catatonic.

Waiting to be called to war.

------------------------

Well, that and the sexual applications of atiumminds. Who needs Viagra anyway?  :o

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Brandon Sanderson / Re: On Feruchemical 'Mistings'
« on: July 06, 2009, 02:42:38 AM »
Some more suggestions for feruchemical Misting titles:

Pewter  - Strongarm, Beast, Hulk,
Steel - Speedster, Flash, Racer,
Iron - Ballast (Anchor is really fantastic though)
Tin - Scout
Bronze - Sentry, Sentinel
Copper - Sage, Librarian, (or hell, why not Keeper?)
Gold - Regenerator, Rehealer, Troll,
Zinc - Genius, Spark, Eureka
Brass - Pyre, Pyro, Vesuvian
Atium -  ...  I got nuthin'

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Brandon Sanderson / Feruchemical Combat Techniques.
« on: July 06, 2009, 02:08:00 AM »
I apologize if such a thread has been done before. If it has, I've been unable to find it.

That said, ever since I finished the third book, Feruchemy has been eating my brain. Considering what Sazed was able to manage, I can't stop thinking about what a warrior Feruchemist could do. Things like replacing one's backteeth with gold, zinc and steel; swallowing ball bearings (and combating the toxic effects with gold PRN), filling tinminds to keep as an analgesic tactic and so on. Also, speed is more useful than strength (seeing as Feruchemical strength proportionally raises bulk).

Just to keep things accessible, a list of the metals and their feruchemical applications: Pewter - stores strength; Iron – stores weight, not mass; Steel – stores physical speed; Copper – memories; Tin – sensory acuity;  Gold - stores health; Bronze - stores wakefulness; Zinc – stores mental speed and Atium – stores youth.

The floor is now open to all manner of speculation.

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Brandon Sanderson / Re: On Feruchemical 'Mistings'
« on: June 24, 2009, 06:59:42 PM »
I had a thought about the feruchemical application of Cerrobend (or are we calling it Not!Cerrobend?). Perhaps the Feruchemical Misting (we really need a one-word term for that by the way) could store their ability to see the present and thus be stuck seeing the past of their location (kinda like Allomantic gold-vision). When the time comes to tap it, they get to see into the future for a while. It would be one of those like Iron where storing into it is as useful as tapping.

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