"Magic is what makes fantasy fantastic," someone says, "you can't apply rules to them or else it loses wonder!" I respond, "Sure, but if you want to write them you will certainly want to know how they work." Writing is all about execution, and I find applying some basic laws of physics to magic systems make them more understandable and realistic. Here, I'm going to outline my basic method for developing a magic system.
Column by Chaos2651
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Jolenes602 | Video Game Editors | 2011-07-04 | 0 | ||||||||
jolenewb | Video Game Editors | 2006-10-30 | 0 | ||||||||
jomiller1017 | Video Game Editors | 2011-02-19 | 0 | ||||||||
jonasman | Video Game Editors | 2011-06-21 | 0 | ||||||||
Jonathan55 | Video Game Editors | 2011-07-15 | 0 | ||||||||
Jonathangrant | Video Game Editors | 2009-12-10 | 0 | ||||||||
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josefaydin1 | Video Game Editors | 2011-06-14 | 0 | ||||||||
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Josephbouman | Video Game Editors | 2010-05-13 | 0 | ||||||||
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